P1P1 — Entry-Level Professional

Entry – Junior Sound Designer

Assist in creating or editing basic sound assets under supervision.

What this level means

New to role or field; performs basic tasks under supervision

Scope
Own tasks within a defined component
Autonomy
Close supervision; work reviewed frequently
Complexity
Routine problems with known solutions
Impact
Own deliverables
Decision rights
Few independent decisions; escalates the rest
Leadership
None — building the craft
Typical experience
0–2 yrs

What you'd do

  • Import and tag assets in the audio database.
  • Follow guidelines to implement sounds via middleware.
  • Assist in the creation of basic sound effects.
  • Support senior designers in audio tasks.
  • Participate in team meetings to understand project requirements.
  • Ensure sound assets meet quality standards.
  • Maintain organized audio files and documentation.
  • Collaborate with other team members to align audio with game design.
  • Import and tag audio assets.
  • Implement sounds following guidelines.
  • Assist in sound effect creation.

Skills, knowledge & tools

  • Audio tagging
  • Middleware implementation
  • Basic sound editing
  • Communication
  • Feedback adaptation
  • Organizational skills
  • Teamwork
  • Basic project management
  • Audio database management
  • Sound design principles
  • Game audio middleware
  • Basic audio engineering
  • Project workflows
  • Quality assurance processes
  • Game development cycle
  • Audio file formats
  • Creativity
  • Strong communication
  • Adaptability to feedback
  • Basic audio editing skills
  • Attention to detail
  • Team collaboration
  • Time management
  • Basic understanding of game engines

What good looks like

  • 0–2 years (often with sound internship or academic project experience)
  • Basic understanding of audio tools
  • Strong communication skills

Common titles

Entry – Junior Sound Designer

Where it sits & what it pays

O*NET / SOC: 27-0000Arts, Design, Entertainment, Sports, & Media Occupations(inferred · under review)

Market-pay benchmarks for this family × level are coming — JobFrame anchors pay to the family/level structure rather than the raw title.

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