P1P1 — Entry-Level Professional

Entry Level – Associate Narrative Designer

Assist in maintaining the story bible and implementing existing dialogue scripts under supervision.

What this level means

New to role or field; performs basic tasks under supervision

Scope
Own tasks within a defined component
Autonomy
Close supervision; work reviewed frequently
Complexity
Routine problems with known solutions
Impact
Own deliverables
Decision rights
Few independent decisions; escalates the rest
Leadership
None — building the craft
Typical experience
0–2 yrs

What you'd do

  • Create small dialogue branches or minor quest text.
  • Support senior writers by revising text, formatting scripts, and tracking narrative bugs.
  • Assist in maintaining the story bible.
  • Implement existing dialogue scripts under supervision.
  • Participate in team meetings and brainstorming sessions.
  • Create dialogue branches.
  • Revise and format scripts.
  • Track and report narrative bugs.

Skills, knowledge & tools

  • Basic storytelling
  • Script formatting
  • Dialogue writing
  • Bug tracking
  • Collaboration
  • Narrative structures
  • Character development
  • Game engines
  • Story bibles
  • Dialogue systems
  • Creativity
  • Attention to detail
  • Adaptability
  • Eagerness to learn
  • Good communication

What good looks like

  • 0–2 years (often internships or capstone projects)
  • Bachelor's degree in Creative Writing, Literature, or related field
  • Familiarity with game narrative tools

Common titles

Narrative Design INarrative Design 1Entry-Level Narrative DesignJunior Narrative DesignAssociate Narrative DesignNarrative Designer INarrative Designer 1Entry-Level Narrative DesignerJunior Narrative DesignerAssociate Narrative DesignerStorytelling IStorytelling 1Entry-Level StorytellingJunior StorytellingAssociate StorytellingCharacter Development I

Where it sits & what it pays

O*NET / SOC: 27-0000Arts, Design, Entertainment, Sports, & Media Occupations(inferred · under review)

Market-pay benchmarks for this family × level are coming — JobFrame anchors pay to the family/level structure rather than the raw title.

Related families