P2P2 — Developing Professional

Developing – Narrative Designer

Write and revise medium-sized dialogue sections and side quests.

What this level means

Early-career professional; developing skills, handles routine tasks with some independence

Scope
Defined deliverables / small features
Autonomy
General supervision; reviewed at milestones
Complexity
Some non-routine problems; applies established patterns
Impact
Own and immediate-team deliverables
Decision rights
Routine technical choices within guidance
Leadership
May guide interns
Typical experience
1–3 yrs

What you'd do

  • Contribute to character background and minor story arcs.
  • Implement narrative content in the engine.
  • Write and revise medium-sized dialogue sections.
  • Develop side quests and additional content.
  • Collaborate with other designers to ensure narrative consistency.
  • Write dialogue sections.
  • Develop side quests.
  • Implement narrative content.

Skills, knowledge & tools

  • Narrative implementation
  • Character development
  • Dialogue writing
  • Collaboration
  • Feedback incorporation
  • Narrative design principles
  • Game engines
  • Character arcs
  • Dialogue systems
  • Story development
  • Problem-solving
  • Initiative
  • Teamwork
  • Resilience to feedback

What good looks like

  • ~2–4 years working in narrative or writing roles
  • Experience with game engines
  • Bachelor's degree in Creative Writing, Literature, or related field

Common titles

Narrative Design IINarrative Design 2Narrative Designer IINarrative Designer 2Storytelling IIStorytelling 2Character Development IICharacter Development 2Character Developer IICharacter Developer 2Dialogue Writing IIDialogue Writing 2Developing – Narrative Designer

Where it sits & what it pays

O*NET / SOC: 27-0000Arts, Design, Entertainment, Sports, & Media Occupations(inferred · under review)

Market-pay benchmarks for this family × level are coming — JobFrame anchors pay to the family/level structure rather than the raw title.

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