M1M1 — Manager (Team Lead)
Product Designer (UI/UX Designer) M1–M3
Oversee team design output and maintain design quality across team.
What this level means
Front-line people manager of a single team; owns delivery, coaching, and execution.
- Scope
- A single team
- Autonomy
- Manages within established goals
- Complexity
- Day-to-day delivery and people issues
- Impact
- Team output and health
- Decision rights
- Owns team execution, hiring input, performance
- Leadership
- Direct people management of one team
- Typical experience
- 3–6 yrs
What you'd do
- Manage design team output
- Ensure design quality
- Improve product experience
- Collaborate with stakeholders
- Manage design team output.
- Ensure design quality.
- Enhance product experience.
- Collaborate with stakeholders.
Skills, knowledge & tools
- Team management
- Design quality assurance
- Product experience improvement
- Stakeholder collaboration
- Leadership
- Strategic planning
- Communication
- Innovation
- Team management principles
- Design quality management
- Product experience metrics
- Stakeholder collaboration
- Leadership strategies
- Strategic planning
- Innovation in design
- Communication techniques
- Team Design Output & Velocity
- Design Quality and Consistency across Team
- Product Experience Metrics
- Cross-Functional Collaboration & Stakeholder Satisfaction
What good looks like
- Experience in managing design teams
- Ability to drive design quality
- Strong cross-functional collaboration skills
Common titles
Manager, UI DesignUI Design ManagerManager, UI DesignerUI Designer ManagerManager, UX DesignUX Design ManagerManager, UX DesignerUX Designer ManagerProduct Designer (UI/UX Designer) M1–M3
Where it sits & what it pays
O*NET / SOC: 27-0000 — Arts, Design, Entertainment, Sports, & Media Occupations(inferred · under review)
Market-pay benchmarks for this family × level are coming — JobFrame anchors pay to the family/level structure rather than the raw title.